August 20, 2023
Crafting a Text-Based Adventure Game in Swift
While working on a project, I found myself crafting a super simple text-based adventure engine. Once the core mechanics were in place, it struck me that this could double as a nice Swift tutorial. So, for those who’ve fond memories of classics like “Zork” and “Hobbit”, join me in recreating that magic. We’ll employ JSON to map out our game world and then use Swift to animate our adventures.
1. Our Game’s Blueprint: JSON The game’s structure is described in a structured JSON format.
Read more